The Blueprint_Effect_Explosion Actor's Root Component in the Starter Content is in some form of invalid state. It reports to have a scale of (1.0, 1.0, 1.0) in the details panel but further behaviou ...
We can't copy/paste on default values of transform variables in the details panel. Other variable types work as expected and transform types can have copy/paste applied like this in other blueprint ...
The Fourier Transform Curve Filter seems to have broke in 5.3+ [Image Removed] ...
Adding a 3D text actor to a level with a Nanite landscape causes cooker to hit an assert Tested in the Following //UE5-Release-5.3-CL-27405482 ...
When a key is held down after a level transition, the "Started" event of the Enhanced Input is triggered continuously. Suspected similar root cause as [Link Removed]. ...
How Necessary are BUILT_FROM_CHANGELIST and BUILD_VERSION in Resource Files? We've been investigating ways to improve the speed of our iterative engine builds, and have found that the vast, vast maj ...
When editing an IK retargeter, a static offset's value will get reverted to zero when UE is restarted. Tested in the following: //UE5-Release-5.3-CL-27405482 //UE5/Release-5.2-CL-26001984 ...
Turning on batching of sphere casts when colliding against complex gives incorrect results. Affects debug output and vehicle wheels and body movement. The issue is with the batch query mode which ...