Crash selecting variable type in My Blueprint panel

UE - Gameplay - Blueprint Editor - Apr 21, 2017

Crash occurs when selecting a different type for a variable in the My Blueprint panel. The crash does not occur when doing this in the Details panel. This does not occur in UE4/Main. Similar to [ ...

4.16 Mobile Compat Pass - QA-Decals - UI glitch when playing on a 9.3.5 iOS Device

UE - Platform - Mobile - Apr 21, 2017

While testing in QA-Decals on iOS device, after loading into the project the UI will be glitched ~50% of the time. After further testing, it seems this bug only occurs on iPads running the iOS vers ...

Force feedback effects only play the value at time 0 in curve

UE - Gameplay - Apr 21, 2017

Force feedback effects will persistently play at whatever the value is set at Time 0 in the curve. This does not occur in UE4/Main ...

Code doesn't work for custom binary projects on Linux

UE - Platform - Linux - Apr 21, 2017

If a binary engine is generated from a source build on Linux, attempting to create a code project / add code to a BP project will fail to compile properly. ...

Blueprint projects fail to Package for iOS

UE - Platform - Mobile - Apr 21, 2017

Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...

Audio in animation editor does not work properly

OLD - Anim - Apr 21, 2017

There are multiple issues with the code at present 1) The animation preview world listener is not updated. This can be solved with the following override on AnimationEditorViewportClient (Following ...

Crash attempting to change Variable Type from My Blueprint panel

UE - Gameplay - Blueprint Editor - Apr 21, 2017

Crash occurs when the user attempts to change the variable type by clicking on its icon in the My Blueprint panel. No crash occurs when trying this in the Details panel. This does not reproduce in ...

VR Mode UI not being localized correctly

UE - Editor - Workflow Systems - Apr 21, 2017

The Editors VR mode is not being localized to different languages correctly. I chatted with LaurenR and this SHOULD be happening due to the VR mode using Ftext, but it isn't. I have included screen ...

DFAO on Landscape causes outline against horizon

UE - Graphics Features - Apr 21, 2017

https://udn.unrealengine.com/questions/359241/is-it-possible-to-turn-off-distance-field-ambient.html DFAO creates a horizon outline at great distances against lighter colored skies. [Link Removed ...

QAGame has abnormal bloom on Android

UE - Platform - Mobile - Apr 21, 2017

The reflections off the floor of QA-Decals are really high - it is much higher than what it looks like on Windows. This is a Regression ...