If the Wait Task is completed for the first frame, it may not return to the root node even after Finish. This can be avoided by increasing the wait time of the Wait Task (see CaseOK.mp4). When this ...
Application crashes when deploying a game to iOS with Metal enabled. This has only been reproduced if a sub-level has been added to the starting level within the project. This seems to only happen ...
This is not an issue in Release-5.2. ...
This is working properly in 4.21.2 ...
Importing a landscape on a Mac crashes the editor. Landscape importing does not crash the editor on Windows OS. Frequency: 2/2 ...
Also occurs in 4.16 Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2 ...
This crash is affecting a few users in 4.17. ...
User is unable to play PlatformerGame due to input mappings not being setup for the tvOS remote or gamepad. tvOS 9.2.2 ...
Currently some (if not all or most) foliage CVars affect both foliage and HISMC. It would be nice to split this so that users can change the values of one without affecting the other. ...
BP Component is not destructible if the Object Type is set during runtime. If the Object Type is set manually before PIE is started, the BP component will destroy correctly. ...