Importing user provided Camera FBX will crash on closing the Matinee window in Matinee Fight Scene level. I cannot reproduce a crash in a blank project with this asset. Attached: Crash.zip - Inter ...
FAssetTypeActions_Font::ExecuteReimport is using Object->FontCacheType != EFontCacheType::Offline which means it will ignore reimporting offline cached fonts, however offline cached fonts are the on ...
When importing the attached FBX file, the engine crashes the libfbxsdk module. The same FBX can import successfully into 4.9.2 with only bone errors listed in the Message Log. Crash Reporter Link: ...
When importing a camera from maya through .fbx, focus distance is not correctly imported. See images attached. Client initially reported. Can reproduce. ...
Importing an fbx file with armature on MAC results in crash Tested: 4.23.1 CL#9631420, 4.25 CL#10889200 ...
Attempting to Reimport multiple Data Tables that do not have associated data source files results in the Engine crashing. When a single Data Table is selected to be reimported, the Editor asks for t ...
Context: Sockets are attach points that can be placed on a Static Mesh to attach an object to the static mesh. Problem: Importing an FBX that contains a socket from Blender to Unreal, the socket ge ...
When reimporting a Skeletal Mesh that has LODs generated via the reduction tool, the editor will crash if the Skeletal Mesh Simplifier plugin is disabled. This issue was originally reported on th ...
Morph targets created on Reimport when "Import Morph Targets" is disabled ...
When importing FBX files using the Interchange and legacy import with Force Front X Axis enabled, the transforms of the bones in the imported FBX models will not match. ...