Currently, the SButton and SBorder widgets multiply the color and opacity during OnPaint before calling the super (SCompoundWidget::OnPaint). This causes the operation to be done twice, since the co ...
Selecting all actors and copying receives "Actor [name] is referenced by another Actor, do you really want to delete it?". This seems to only happen if one of the actors is referencing another actor ...
There's a pretty substantial memory leak when playing videos with WmfMedia on Windows. ...
REGRESSION: YesWORKING: 3132914 (Dev-Editor merge into Main)BROKEN: 3133983 FBX files referencing external textures via absolute path are no longer resolved correctly. This used to work - as seen w ...
While writing test cases for the Blueprint Communication Content example, I came across this inconsistency. The logo continues to spin even after the button is no longer active. I expected the logo ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: LandscapeActor.I ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...
FCDODiffControl doesn't properly account for lists of differing size. The issues are marked in the following code:int IterOld = 0; int IterNew = 0; while (IterOld != OldProperties.Num() || IterNew ...
Ensures occur when selecting Show > Uncompressed Animations in an animation blueprint. This was discovered when investigating [Link Removed]. So far I've only reproduced this issue with QAPawn_Ani ...
Crash occurs when the user stops simulating in viewport. ...