Html5 packaging fails on Windows if the user has HOME env var

UE - Platform - Mobile - Oct 3, 2016

If user has HOME env var, Html5 packaging creates .emscripten folder within the location specified by HOME, not the expected intermediate location(like C:\Program Files\Epic Games\4.13\Engine\Interm ...

Cannot undo the deleting of a virtual bone

OLD - Anim - Sep 30, 2016

In Persona, the user is not able to undo the deleting of a virtual bone. ...

Typo in the tooltip for a virtual bone

OLD - Anim - Sep 30, 2016

There is a typo in the tooltip when the user is hovering over a virtual bone in the skeleton tree: "...space switching between two difference bones in the skeleton." It should read: "...space swi ...

Crash occurs clearing Image in UMG_Throbber Appearance Settings

Tools - Sep 30, 2016

Editor crashes when you attempt to clear the image in the throbber UMG. Log is attached txt file Tested in 4.13.2 CL 3145013 - This does not happen ...

Start Awake flag is ignored in Streaming levels

UE - Simulation - Physics - Sep 30, 2016

Setting the Start Awake flag of a component to false is not respected when the actor is in a streaming level. ...

Crash on iOS loading into a scene with Media Framework assets

Media Framework - Sep 30, 2016

Following launching a packaged Media Framework project, the application crashes. Different behavior is observed between iOS versions. When tested in 7.1.2, the video played in the scene for a few s ...

Scrubbing Playback Speed under Geometry Cache in the details panel is too sensitive

UE - Gameplay - Sep 30, 2016

Scrubbing Playback Speed is very sensitive and even a small mouse movement will cause playback speed to jump way too much. This makes it very hard to set it to smaller values and mostly a usability ...

Translucent Dbuffer Decals not Rendering in Material Editor Preview Window

UE - Rendering Architecture - Materials - Sep 30, 2016

Dbuffer decals with a Translucent Blend Mode are not rendering in the preview window of the Material Editor. Note I noticed the Default Blend Mode for Dbuffer Decals is set to Translucent now inste ...

Video files do not play in scene after LaunchOn to iOS from Windows

UE - Platform - Mobile - Sep 30, 2016

While attempting LaunchOn to an iOS device, the video and audio does not play. Attempts were made using the following video formats:mp4movavi Attempts were made using the following devices:iPhone 5 ...