When inspecting a TMap variable during runtime, the value of the variable is not displayed properly inside VS2015. Screenshots included to show what the TMap variable looks like in VS2013 (ProperTM ...
Setting CLion as the default IDE causes Unreal to not recognize it as a compiler. You are unable to compile C++ projects or create new ones with it set this way. This was reported and tested in 4. ...
Licensees are reporting random crashes at startup, with randomly different messages, but it seems that all have a "low-address null pointer dereference". The licensee believes that the phone someti ...
No hover events firing when using a bluetooth mouse on android. Tested with 4.20p5 CL# 4173645 4.21 CL# 4179794 ...
With the geometry data getting bigger and bigger we hit more often the int32 limits of the default TArray. All geometry data is store in array so we cannot have more then 2GB of vertexinstances or t ...
I've seen this happen in other areas of the editor as well: Data Table fields (floats) for example. Manually typing in numbers to fields seems less prone to this error; using spinners to drag value ...
When deleting and replacing the atmospheric fog with another atmospheric fog there will be a noticeable artifact near the sun disc from the SkySphere. Image attached. Tested in 4.11 stream CL-28 ...
The Vertex (Sprite) Color is rendering a higher value than the color picker has set. In 4.7.6 this is consistent for Materials as well, but in 4.8 and 4.9 only the Paper2D elements are rendering at ...
Landscape far shadows are interfering with the distance field soft shadows causing a conflict, and stopping the distance field soft shadows from rendering at all. Working as expected in 4.20 CL# 43 ...
Ray tracing translucency samples per pixel settings have no visible effect. Reported and tested in version 4.25.3(CL 13942748). Tested and found in versions 4.25.3 and 4.26.0 Preview 2(CL 14419252 ...