[CrashReport] Mac/Metal crash - Assertion failed: (PixelShader->Bindings.InOutMask

UE - Graphics Features - Nov 10, 2017

This is a low frequency but trending crash coming out of 4.18. User DescriptionsAttempting to open a copied/converted from 4.16.3 project on 4.18 preview 4. Problem arose after preview 3. Was able ...

Null FPhysicsActorHandle dereference in FBodyInstance::InitDynamicProperties_AssumesLocked when CreateShapes_AssumesLocked fails during async body init

UE - Runtime - Simulation - Aug 2, 2026

Summary When CreateShapes_AssumesLocked fails during async body creation, the failed FBodyInstance is left in Bodies[] with a released actor handle. InitDynamicProperties_AssumesLocked is then called ...

[CrashReport] UE4Editor-CoreUObject.dylib!UObject::Rename()

UE - Platform - Apple - Sep 14, 2017

This is an infrequent Mac crash that has occurred for a few users in 4.17. Users have not provided any description of their actions when the crash occurred. The callstack has a few similarities to ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalRHICommandContext::RHIEndDrawIndexedPrimitiveUP()

UE - Graphics Features - Nov 2, 2017

This is a trending Mac/Metal crash in the 4.18 release, although although it has existed with low frequency since at least the 4.16 release. Users have not provided any descriptions of their actions ...

Unable to interact or collide with geometry collection after Removal on Sleep or Break timer finishes, yet unbroken piece continue to render

UE - Runtime - Simulation - Dec 18, 2025

Context: A static mesh is able to have a geometry collection generated from it using the Fracture editing mode. It can be fractured in many different ways, and when acted upon by a chaos field agent ...

Fail to trigger event because no director instance

UE - Anim - Sequencer - Apr 26, 2019

MediaPlayer failed to be open on Mac and IOS

UE - Platform - Apple - Oct 9, 2023

Linux UI highlights when dragging the editor window

UE - Platform - Linux - Mar 2, 2016

Buttons and other UI elements of the Linux editor are highlighted when they are over the pointer's original click position. ...

Long splash screen when launching a cook on the fly project on Android

UE - Platform - Mobile - Mar 16, 2015

When launching a cook on the fly project on Android the splash screen last about 2 minutes before the template opens. ...

Material Layers "swap" location instead of shift downwards.

UE - Rendering - Architecture - Materials - Oct 17, 2023

Licensee request for this as it is affecting productivity. Likely requires a method of allowing a user to choose which behaviour they prefer. For reference, the behaviour changed in CL 11684461 to f ...