Allow ClothBlendWeight in sequencer

UE - Simulation - Physics - Character - Jul 13, 2020

Cloth sim can't currently be blended on/off in sequencer. ...

Users can create multiple tracks for the same parameter in sequencer

UE - Anim - Sequencer - Oct 25, 2016

Users can create multiple tracks for the same parameter in sequencer. In the case of changing a spotlight color the change in color results in a new track being created ...

Sequence Recorder mishandles certain skeletal meshes when recording

UE - Anim - Sequencer - Oct 26, 2016

Sequence Recorder mishandles certain skeletal meshes when recording. I THINK this is because of unused leaf bones in the bone hierarchy (See the skeleton tree). [Link Removed] Note: This charact ...

Skeletal Mesh gets stuck in T-Pose when using sequencer animation track with animation blueprint

UE - Anim - Sequencer - Dec 11, 2024

If an actor that is set up to use an anim blueprint is used in the sequencer, then a property on the skeletal mesh is changed in the sequencer details panel. The actor will not evaluate any animatio ...

Crash when attempting to convert a sequencer actor into a BP Class

UE - Anim - Sequencer - Nov 15, 2016

Error message: Assertion failed: IsValid() [Link Removed] [Line: 752] Source Context: 738 return *this; 739 } 740 741 /** 742 * Converts a shared ...

Components attached via AttachToComponent do not animate correctly when recorded by sequencer

UE - Anim - Sequencer - May 25, 2016

When an actor is attached by the root to a bone of a skeletal mesh through the use of the "AttachToComponent" function in code, it will not follow animations when being recorded by the Sequencer Rec ...

Events do not trigger after the sequence is moved to a different location

UE - Anim - Sequencer - Dec 14, 2018

Events are failing to trigger after the sequence that they are in is moved to another folder or migrated to another project because no director instance is available. I did not see this issue when ...

Niagara user parameters out of sync between the Sequencer and the Details panel

UE - Niagara - Cinematics - Feb 13, 2024

User Parameters on Niagara actors do not sync in the details panel when animated with Sequencer. Scrubbing in sequencer does not update the details panel. ...

Sequencer Actor details panel lacking parity with Matinee Actor details panel

UE - Anim - Sequencer - Dec 6, 2016

Sequencer Actor details panel lacking parity with Matinee Actor details panel ...

Make MovieSceneSequencePlaybackSettings Node Causes Sequencer to Start at a Random Time Without Random Start Settings Applied

UE - Anim - Sequencer - Oct 11, 2017

-No start at random settings are enabled -It only starts at a random interval when connected to the Make MovieSceneSequencePlaybackSettings node is connected -If this is disconnected the Sequence ...