This is a somewhat common but longstanding Mac crash that has affected users since at least 4.13. Recently in 4.17.1, the crashes are all occurring in various ARKit projects User DescriptionsI add ...
Crash when binding to new components that have spaces in their name and you attempt to access their bindings. ...
This Mac crash originally occurred in 4.15 around March 2017, then decreased in frequency during 4.16 and 4.17. It may be starting to trend again in 4.18. There is one record of this occurring in 4 ...
This is a longstanding but infrequent Mac crash that has occurred since at least 4.15. Users have not provided any descriptions. Callstack from Log[2017.11.19-04.18.41:283][ 0]LogSlate: Took 0.000 ...
When attempting to package for tvOS or iOS with the generate dSYM options enabled, numerous instances of the following errors occur:[2019.01.21-20.53.35:739][138]UATHelper: Packaging (tvOS): [2019 ...
The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...
When adding multiple meshes to a Niagara Mesh Renderer Module, a check() will be triggered due to a mismatch in the number of Widgets and the number of Tooltip Widgets. ...
Currently, the Control Rig Editor allows the user to use the "Instanced Struct" type, for example for a variable or function input/output. However, this type does not seem to be properly supported ( ...
Slack thread [Link Removed] Probably related to the same issue seen on Android, explained here: [Link Removed] ...
Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...