Regression no, the issue was reproduced in Windows //UE5/Release-5.0 CL 20280985 repro rate 3/3 After the user tries reimport mesh with nanite enabled from mesh editor the mesh was reimported with ...
This is a Regression. Tested in //UE5/Release-5.0 CL20979098 - "None" is not an option for the parent class and the "Reset this Property" is not initially there. Crash occurs when selecting Reset t ...
Result : all the RTs allocated for edit layers (in global merge mode) will be padded to the next power of 2 for no good reason, which can lead to out-of-VRAM (as reported by [Link Removed]) ...
This is not a regression. Tested in //UE5/Release-5.1 CL23901901 Texture Filter Nearest isn't respected in Packaged Shipping Builds. When playing in editor, stand alone, or packaging in any other f ...
From UDN: [Link Removed] There is a bug in the output velocity for translucent objects in Unreal Engine 5. Specifically, when a material instance has the "output velocity" override flag enabled, bu ...
Key repeats from the OS do not affect the EnhancedInput normally, but it causes inconsistent event triggers when FlushProcessedKeys is called with holding a keyboard key down. Removing references t ...
Running with Latest Android Works install and OpenSSL 1.0.2d, a packaged GearVR project from the Editor will fail the Oculus Submission Validator with 5 warnings. [Image Removed] Project Android S ...
When adding an animation sequence to a 2D Aim Offset, Owen's skeleton stretches and skews all over the viewport. Appears to be similar in process to https://jira.ol.epicgames.net/browse/UE-5111, bu ...
Rendering artifacts when using spline meshes with Vulkan enabled. Recent Nvidia drivers may be required for repro. (Users version: 441.66 , My Local Version: 441.12) Confirmed in MAIN 4.25 @ CL 11 ...
When adding a camera cut track through sequencer scripting there is no way to set the camera cut track on the movie scene, which is how the add track menu determines if a new one can be added. This ...