When Using the "Set Position in Viewport" it changes anchor values of a widget to 0. This node seems like this should not be changing the anchor values, but it is unsure if this is intended behavior ...
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If I set a certain default value for a struct within another struct, it is reset to "None" and the value is not accepted. Below are detailed steps to reproduce as well as a minimal project. Source: ...
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User comments:right mouse button in material editor made engine crash....becomes slow and crash....64gb ram, 2 xeon and gtx690....need to restart computer to everything works fine. need a solution t ...
User comment:enabled composure and i get a hard-crash now Not seeing any vanilla builds in crash report, looks like source builds. ...
The "Detection by Affiliation" field cannot be edited in the Blueprint editor's Details view for an inherited AIPerception component in the "Senses Config" array if the AIPerception component is inh ...
Sharing transition rule it will be Dirty when AnimBP opens. When AnimBP is open, "if(BoundGraph->GetOuter () != Node)" is true in FBlueprintEditorUtils::UpdateOutOfDateCompositeWithOuter, BoundGrap ...
So far this has been tested on Mac deploying SunTemple to an iPhone 7 (10.3.3). It occurred with both Launch On and File Package. This does not occur when deploying StrategyGame from the same Mac t ...