Foliage instances are culling incorrectly and seem to cull based off of the landscape components and/or entire foliage clusters. Regression? Yes, this issue does not occur in the 4.14.3 binary rele ...
When a Level Sequence Player is created by clicking an SButton in an Editor Window plugin, any other buttons in the plugin window can no longer be interacted with until a click is made outside of th ...
InterpToMovement node has access to velocity parameters that are set to Hidden in code. When used, all values equal zero. ...
The car is flipping over the last hill on the TM-VehSpeedTests map ...
I've been looking into replicating HMD movement across the network I found a thread where there was an example "MPRepro" to show the how to do this, but testing that example, I see behavior where ...
Pressing "Ok" on the dialogue allows the user to move on and continue working as normal in VS 2017. I was able to work through our hotreload test and a packaging test without issue. I also noticed ...
A 32-bit ShooterGame package will crash when opened with no logging. ...
When FLinearColor is used inside slate code, the third vector value is ignored. This causes FLinearColor(1,1,1) to produce the same color as FLinearColor(1,1,0). This also causes FLinearColor::Blu ...
The tracking for objects that are attached to a Motion Controller appear to be offset when the pawn is moving. The object appears to become offset and appears to orbit around its original position. ...
When a transparent material has "Allow Custom Depth Writes" enabled it is prone to have artifacts in the custom depth buffer under specific conditions. The conditions are as follows:The translucent ...