Selecting an object that is simulating physics while the simulating will cause that object to stop simulating physics. Moving the object with the widget and releasing will cause the physics to begi ...
If the user takes an image and scales it large enough the image will begin to get smaller until it completely disappears. Example: If the image is 100 by 100 in size the image will completely disapp ...
Placing any lights in a Layer and marking as hidden will not render when PIE. Layers should only be editor only, even if marked as hidden. Also test in MAIN CL-2685425 where this is showing the sa ...
If you have an Execute Console Command node in your level blueprint with a pressed key executable node, The project will freeze if packaged for shipping when 'Stat FPS' in in the Command box. Test ...
When streaming levels where one level has a partial name of another level, the incorrect level will be found and streamed rather than the desired level. Ex: When attempting to stream a level named ...
Adding a Local Variable to a blueprint Construction Script will cause a crash ...
Changing the case of any node with a String input will not be saved User Description: Changing case of any string input in BP not accepted But the problem is still happened on any string input of ...
The editor will crash during shutdown if Blueprints are actively being indexed in the background. ...
workaround Debug Filter changes back to default when PIE. When playing - Shift + F1 to release mouse Debug Filter can be changed to what is needed ...
Atmospheric Fog when placed inside of a Blueprint, and the BP placed in level will render correctly in PIE and Editor but will not render at all in Standalone Game, Launch or Packaged Games. This i ...