https://udn.unrealengine.com/questions/558782/view.html ...
Found from AnswerHub: https://answers.unrealengine.com/questions/1005466/view.html ...
https://answers.unrealengine.com/questions/1003504/loadsequence-and-where-is-setplaybackposition.html ...
Also, reported here: https://udn.unrealengine.com/questions/497277/stale-perceptualdata-in-aiperceptioncomponent.html ...
Reported via UDN:https://udn.unrealengine.com/questions/304768/scenecapturecomponent2d-and-shadows.html ...
https://udn.unrealengine.com/questions/308105/why-do-the-hover-properties-of-a-texture-flip-when.html ...
https://answers.unrealengine.com/questions/546793/using-other-dof-methods-in-sequencer.html ...
The TopDownCharacter blueprint in the Top Down template has a comment with a typo: "Reset HMD orientatino and position" ...
Light Complexity view mode is quite different from document. https://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewModes/index.html#lightcomplexity ...
See https://answers.unrealengine.com/questions/853450/417-lighting-build-fails.html ...