Changes to 'Project Settings -> Physics -> Physical Surface' do not update the Enum metadata of the EPhysicalSurface until Project Settings is re-opened. EPhysicalSurface Enum metadata is set i ...
Very easy to reproduce. uasset file provided. Doesn't happen in 4.22.3 ...
Using multiple Sub instances with root motion does not behave as expected. With both the parent and sub instances set to 'Root Motion from Everything': In 4.22, too much root motion occurs. In ...
To add some meta data to an asset you need to do a "Editor Utility Widget" I create a button that add the metadata to a specific assets here is the onClick graph of my button [Image Removed] I us ...
Trying to duplicate an emitter from the timeline crashes the editor. This looks to be the result of UMovieSceneNiagaraEmitterTrack not implementing the function SupportsType. ...
Simulating the children bodies, but not the parent, of a skeletal mesh imported with a uniform scale not equal to 1, seems to ignore the imported scale, instead using their initial relative location ...
For Apex Destructible components, the un-fractured mesh rendered for each asset is the same and disappears when the component fractures, despite the physics bodies being correct. ...
Ribbons that disable Inherit Parent Normalized Age flicker off when one ribbon reaches the end of its lifetime. This seems to be tied to the texture coordinates used in the default material, and off ...
This problem seems to occur with Cinematic DoF (DiaphragmDOF). Licensee seems to want to use the same blur when changing resolution. ...