In 4.27 & 5.0 when you press the in-app screen recorder button it would pop-up a msg about the user giving permission to allow the screen recording and then would start the recorder and save the mov ...
Newly added scene components to blueprints will have no billboard sprites, and thus cause the actor to be invisible in the editor unless other visible components are added. They exist on the default ...
It is not possible to set the RotationNormalizedAngle to a value different from those you get from an input map. For example, you cannot set it to a value from a make float once created inside the m ...
Rect lights cause artifacts (nan pixels) on pixels of surfaces that are coplanar with light position. In RectLight.ush, in RectIrradianceLambert, at line 106, c30 is -1, so rsqrt(0) causes a nan to ...
There is a discrepancy when inspecting Substrate materials in the Lumen Performance Overview. Compared to viewing non-Substrate materials the overview show all surfaces in red indicating that Lumen ...
Generated from CrashReporter Error Message: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp] [Line: 475] Pure virtual function bei ...
Crash occurs when the user attempts to open an anim blueprint containing the Ragdoll node, when Immediate Physics is disabled. ...
Setting "Is Enabled" via the animation timeline in UMG does not appear to work at runtime ...
A crash occurs when starting either the Landscape Painting Mode or Landscape Sculpting Mode tutorials. It crashes even if a landscape is already in the level. This is similar to [Link Removed], h ...
If you disable Support PointLightWholeSceneShadows and try to place a point light in a level the editor will crash. Current work around is put shadows to low from engine scalability settings. Wor ...