USourceControlHelpers::IsEnabled crashes shipping builds

UE - Editor - Workflow Systems - Aug 11, 2025

The licensee has reported that the naming of the IsEnabled node is not descriptive enough and can be easily confused with other IsEnabled functions or variables. The Licensee has requested that the ...

SceneCapture2D cause crash on Mobile Preview

UE - Platform - Mobile - Dec 29, 2019

Crash Applying Multiple Anim Modifiers

UE - Anim - Runtime - Sep 5, 2021

Fatal error: [Link Removed] [Line: 2516] Fatal error: [Link Removed] [Line: 2516]Objects have the same fully qualified name but different paths. New Object: MotionExtractorModifier /Game/Characters/ ...

"Out of video memory" crash when attempting to save many assets with source control enabled

UE - Graphics Features - Sep 25, 2020

This will only repro when connected to source control ...

Android Vulkan SM5 crash at startup

UE - Platform - Mobile - Sep 6, 2021

Crash opening a structure with a circular reference

UE - Gameplay - Blueprint - Oct 23, 2017

Typically users are unable to select a structs that reference each other but I was able to find a way around this by manipulating the Do Not Save functionality when closing the editor. Not a regres ...

Crash in GetScreenRect on OPPO and Vivo devices

UE - Platform - Mobile - Jul 11, 2017

Editor crash after unload a data layer

UE - World Creation - Worldbuilding Tools - World Partition - Jun 2, 2022

Editor crashed on opening level blueprint

UE - Gameplay - Apr 10, 2017

I've been unable to reproduce this issue. Once only occurrence so far. I did some other things inside the level in between these steps like pressing play and copying, rotating, deleting objects in ...