UScrollBox::AlwaysShowScrollbarTrack has its own getter/setter function (SetAlwaysShowScrollbarTrack/IsAlwaysShowScrollbarTrack). In another property for UScrollBox::bAllowRightClickDragScrolling, ...
Ease node not considered Pure function but has no exec pins. This causes a warning to appear within the compiler results as seen in the attached image. Regression (yes) issue (does not) occur in 4 ...
The Editor will crash if Groom Hair Cards are viewed with the Light Complexity View Mode. ...
The "Reimport with New Source" functionality is currently not functioning in the Editor. When selecting the option with a clearly edited Anim, it is not updated. There is no message in the Output Lo ...
I've tried implementing BP logic off an EI Event using Any Key, never executes. Tried having the associated Input Action have Consume Input set to true- still nothing. I'm not sure what the expect ...
Comments from Jack: >LandscapeMaterialsParameterValuesGetter calls GetAllParameterNames<> which does handle functiions >ALandscapeProxy::GetLayersFromMaterial should use GetAllParameterNames<> ins ...
When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue ...
Building lighting fails when the engine localization is set to Russian (RU). Have not reproduced internally. This issue seems to be related to [Link Removed] since it occurs in the Russian localiz ...
Construction script in parent blueprint cannot call function in child blueprint when the editor first loads. Once the parent BP is compiled it acts as expected. Regression? (Yes), issue (does not ...
The AShooterGame_FreeForAll::DetermineMatchWinner function is set up to compare each player's PlayerScore with the BestScore variable to see which players are considered to be the "BestPlayer" which ...