When importing an FBX camera into a Level Sequence via the FBX Import dialog, we rely heavily on the Import Uniform Scale and Convert Scene Unit options for DCC interoperability. These settings ...
Sequencer is having issues handling a camera rotation going past -180 or 180 degrees with multiple keyframes when Key All and Auto-Key options are enabled. This results in unwanted 180 degree flip w ...
if fulfilling following conditions, KeepState setting of transform track doesn't work.level sequence have 3 or more shot have camera track and actor track have transform tracktransform track of acto ...
Able to set default values for Sequence & Map variables for a Movie Pipeline Executor Job causing an Ensure & Crash. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL#18319896 and the user is ...
Adding a media track(.mp4/avi) into a level sequence causes the editor to hang when scrubbing the timeline, or enabling/disabling the media track. ...
When using a modular control rig and baking to a control rig directly from an anim sequence, some parts do not bake correctly. ...
It looks like a component will have a velocity calculated and saved when animated by a sequence during a level save. ...
Control Rig Tracks are not visible in Sequencer when the Name and Display Name are not set to the same value in the Control Rig graph, and the track filter is set to "Selected Control Rig Controls". ...
Stepped animations will not evaluate at the same frames as the level sequence it's in even when they are both at the same frame rate. ...
UActorChannel::SetChannelActor contains old code to synchronize the channel sequence numbers for a connection if the channel index is reused. This seems unnecessary now that we intentionally update ...