When BP functions are bound to native delegates with float parameters, we perform fixup on the BP functions such that their float parameters are converted from double precision to single precision. ...
SceneTexture:WorldNormal causes decal to ignore Emissive Color. ...
Undoing a change in a level while a Material is open causes the Material to become dirty, but isn't indicated in the content browser only by the save changes dialog when closing the material. ...
'Decal Blend Mode' in the Result node is missing. The user that reported this noticed it when converting from early access to Preview 1. Their emissive decals stopped blending. ...
AssetRegistry.bin is not deterministically cooked. NativeLibraries is turned off because .ushaderbytecode has a non-deterministic issue in [Link Removed]. And there is a similar issue with UE5 in [ ...
Playing as Client in the Advanced Vehicle Project reduces maximum speed to 30-40mph and doesn't exceed 3rd gear. ...
See licensee description for further details. ...
Generated from CrashReporter ...
This worked in previous releases, but changed around 4.27.2 and Early Access. This prevents users from using C# regular expressions. ...