Repro Rate: 5/5 This is a live issue that has been tested in the Binary build of //UE5/Release-5.1 at CL 23058290 and DOES NOT OCCUR in Windows and Linux but DOES OCCUR in Mac. This was tested on d ...
In the repro project the player camera has a post process material that slightly darkens the frame by subtracting 0.01 from the final color. When a camera animation based on a camera sequence is pla ...
If the user adds a second time line to a widget blueprint after the first has had a key frame add then the editor will crash if the curve editor is selected. ...
Reparenting an actor component to an instanced static mesh component causes a crash. Found on //UE4/Dev-Blueprints CL-3122712 ...
Editor crashes when right-clicking in the blank area of the anim blueprint asset picker ...
Creating a blueprint structure in the content browser causes the editor to lock up and become unresponsive. ...
Creating a blueprint structure in the content browser causes the editor to lock up and become unresponsive. ...
The Toggle Comment Bubble button for Reroute nodes does not revert the comment bubble to constant visibility if the bubble is set to only appear when the node is hovered over. This does not occur w ...
When a Struct is used as a Local Variable in a Blueprint Function Library, the defaults for its member variables are not saved. If, for example, I enter "3" for an Int member, and "Foo" for a String ...
Attempting to add an entry to an array of instanced objects is not correctly displaying that entry in a child class based on that actor. It is expected that the inherited component in the child acto ...