User's who have imported and set their skeleton to Force X Front, when importing animations from pose driver do not have an option or autodetect setup and the animations are imported normally. This ...
After trimming an animation that includes a rotation in the begining the translation for the root motion appears to be applied as though the rotation had still been applied. I have included the or ...
The LOD Group is remove if we import a custom LOD for one of the generated LOD. This can be difficult when user change the LOD group setting later in the production, has the LODs that was regenerate ...
Hello, I'm using Dataprep to import an FBX file, and running into some difficulties of arranging my data. I have the following on import: [Link Removed] I'll discuss textures here, but in realit ...
The duplication of an imported mesh wrongly marks it as also imported from the source mesh. The probable cause is data duplication without taking this edge case into account. I suggest checking Unr ...
This question was created in reference to: [Link Removed] Last post fixed the import crash, but it seems it added another. If we hit Execute button twice in a row by mistake we get a crash with th ...
When I use my dataprep recipe I'm seeing something strange. The Bake Transform node seems to be stripping the transform instead of applying it. I have this in dataprep: https://udn.unrealengine.c ...