When importing an FBX file with only lights (in this case) via the "Import Into Level" feature this will cause the cook to fail. This can be resolved by adding geometry into the FBX file. ...
At line 610 in Linker.cpp, the following declaration is made:UPackage* FilenamePkg = (ExistingPackage ? ExistingPackage : CreatePackage(nullptr, *PackageNameToCreate)); if (FilenamePkg != Exis ...
On line 300 of PropertyStruct.cpp, there is the following if check:if ((Struct->StructFlags & STRUCT_SerializeFromMismatchedTag) && (Tag.Type != NAME_StructProperty || (Tag.StructName != Struct->Get ...
On line #1301 in ScriptCore.cpp, there is the following if statement:if (Function->FunctionFlags & FUNC_Native) { Function->Invoke(this, NewStack, ReturnValueAdress); } else { Fu ...
Crash occurs when attempting to add a key to a curve in the curve table. This doesn't occur when adding a key to a regular curve. ...
Static Mesh Sockets are not updated on reimport Might be the same as [Link Removed], but decided to open a new report. ...
A user has reported that he gets a crash on his machine upon restarting after enabling the 'Generate Mesh Distance Fields' option within the Project Settings > Rendering options The callstack for t ...
This is only happening in the Editor Preferences/Project Settings. Hitting the Collapse All option removes everything and leaves the window blank where all of the settings were. Expand all brings th ...
Ensure occurs when closing a standalone game window. Does not appear to occur when playing in editor:Ensure condition failed: Analytics.IsUnique() [File:D:\Framework\Engine\Source\Runtime\Engine\Pr ...
When the Windows 10 Chinese Pinyin keyboard is being used to enter text into a context menu in a graph editor and is interrupted by the context menu being closed, the editor freezes and results in a ...