No output pin for created actor on "Create Level Sequence Player". This originally spawned from a licensee looking for a way to set the "Sequence Player" to a different sequence, but it also showed ...
When playing a project on HTML 5, the node "Set show mouse cursor" does not appear when the node is used. ...
Alembic Animation Sync issues when playing/rendering in sequencer ...
'r.StaticMeshLODDistanceScale' doesn't effect 'show LODColoration'. It does effect the actual performance of the LOD in the level but the LOD Coloration doesn't reflect the change. Licensee Descrip ...
Having wildcards in the path for AdditionalPluginDirectories causes apps on Android to crash on launch. When testing this on iOS, the app did not crash but froze at the splash screen instead. Androi ...
Objects in a scene are randomly culled when building a level with Precomputed Visibility enabled, and opening another level that has already pre-built precomputed visibility. A couple of things wor ...
Physics Constraints have unexpected behavior when used on nested static mesh components. Simulating inside of the blueprint has a similar effect to what is expected but when the BP is added to the l ...
When Cloth Painting, "Cull Backfaces" is ineffective when the backface is very close to the face that you are painting on Occurs on? 4.16 - 3466753 - YES 4.17 - 3523593 - YES ...
Curves from Animation Samples in Aim Offsets are ignored In the attached project, all of the AimOffset Poses have a value assigned to the TestCurve. If you open the AimOffset and then open the Ani ...
When calling ReshapeWindow, aspect ratio is determined by dividing the new width by the new height. We could prevent a potential crash here by validating these numbers before performing the division ...