Users are reporting issues with the 4.25.1 hotfix and Win 7, including running cooked builds and the editor crashing: https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1755531 ...
As the title suggests, bloom on the Samsung Galaxy S5 is not working. I tested this against another android device, the Acer Iconia Tab 8, which also supports Full HDR w/Sun according to the docum ...
Creating an actor with a UMaterialBillboardComponent causes Editor hitching. ...
Icons appear incorrectly for windows 10 in packaged games. Another default image shows as the game icon in the task bar instead. ...
Using AI Detour in 4.9.2 works as expected, however, when upgrading a project from 4.9.2 to a newer version, the AI pawns fail to properly navigate around each other when moving to their respective ...
There is extra random bouncing that can last a couple of seconds that does NOT occur in 4.15.2. Sometimes the cube would look like it settled, then randomly pop and bounce again. This happened on b ...
Scene is too dark in subway sequencer due to tonemapper film changes in 4.15. ...
Editor frame rate is very slow rendering the Property Table in 4.19. This is a regression from 4.18 Showing frame-rate in the editor with the property editor open shows really high GPU time: [Ima ...
Widget Blueprint no longer has "Preview Background" feature in 4.13. This is misleading since the documentation mentions to use this in the workflow here: https://docs.unrealengine.com/latest/INT/En ...
The last level of impostors in PCG volumes render incorrectly after updating from 5.3 to 5.4. ...