When renaming the AnimGraph in an Animation Blueprint, the editor crashes after you hit enter. [Link Removed] [Link Removed] Occurs in: 4.7.5 Release CL:2503383 4.8 Main CL:2513846 ...
Selecting a blueprint with a camera in it will allow you to preview the camera, but if your blueprint has more than one camera you can only preview the highest one in its heirarchy. With the abilit ...
Hang after copying a BP node, right clicking in BP graph, then pasting with Ctrl+V. ...
Crash when renaming assets from the Persona asset browser [Link Removed] [Link Removed] LOG IS ATTACHED ...
Wrong morph targets are animating in standalone game, but the right ones play in PIE See the Additional Info URL for the user's description (and youtube video) Here is the project: [Link Removed] ...
Crash when opening maps and blueprints or PIE in user's project. [Link Removed] Possibly related [Link Removed] -30763-strategy.log is the first log, which indicated that the user's custom "Civil ...
Right-clicking in the Event Graph of a second Blueprint created using Create Blueprint Using This... will crash the editor. Crash Report: [Link Removed] Call Stack:<unknown module>! KERNELBASE!Rai ...
The Default Value for a Timespan variable resets to 00:00:00.000 whenever its Blueprint is compiled. ...
Teleporting to the World Location of a Scene Component in a packaged game will crash the game. Teleporting to the Actor Location does not cause this crash. Crash log attached. Nothing is showing up ...
Blueprints copied or moved to another level do not retain variable references to other Actors that are also copied or moved. Reproduced in 4.7.5 binary and Main (//depot/UE4/Promotable-CL-2507843) ...