Physics Linear Velocity functions from UPrimitiveComponent always return (0,0,0) velocity

UE - Simulation - Physics - Jul 30, 2024

In Unreal Engine version 5.4, all Physics Linear Velocity functions inside PrimitiveComponent class are returning always a velocity of (0,0,0), even if the Body Instances are moving. This was workin ...

Merge Actor tool can no longer merge just materials for an actor

UE - Gameplay - Jul 5, 2016

In 4.11 when you selected an actor with multiple material elements with the merge actors tool open you had the option to merge the material elements into a single one. This option is no longer valid ...

Undo when modifying a single channel causes Entire Actor track to be selected

UE - Anim - Sequencer - Jul 6, 2016

Undo when modifying a single channel causes Entire Actor track to be selected. This is problematic when you're trying to modify just the X, Y, or Z channel in the Graph Editor. ...

Destroying a Component doesn't trigger the OnComponentEndOverlap node

UE - Gameplay - Sep 1, 2015

Destroying a Component doesn't trigger the OnComponentEndOverlap node User Description: OK, so I have an actor with only one component: BoxCollision, with default settings. I place it on map. In m ...

Actor Hidden in Game does not take lighting into account any longer

UE - Graphics Features - Jul 13, 2016

Using indirect lighting from bounce cards that are set to Actor Hidden in Game no longer generate indirect lighting for the scene. This is a regression of 4.11.2 where this worked but is no longer ...

Blueprint projects fail to Package for iOS

UE - Platform - Mobile - Apr 21, 2017

Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...

Japanese language input keys/Menu key zoom out graph view

UE - Editor - UI Systems - Localization - Oct 31, 2017

When using a Japanese keyboard, using Japanese language input special key(halfwidth/fullwidth/kanji key) zooms out graph view in BP editor and Material editor. It seems the menu key makes the editor ...

Web Browser: No Transparency in 3D Widget Component on Mobile

UE - Platform - Mobile - Jul 6, 2018

Transparency is not being applied to web browser inside of 3d widget on android. Tested with Samsung Galaxy S5 4.19.2 CL 4033788 4.20p5 4173640 4.21 CL 4179794 ...

Android: Mali Txxx GPUs Encounter Stretching Geometry When Running with Support GPU Scene Enabled

UE - Platform - Mobile - Nov 27, 2019

When attempting to run SunTemple with r.Mobile.SupportGPUScene enabled on some Mali GPUs, the project renders with what looks like pieces of the geometry stretching across the level and bending out ...

Failed assertion on creating a basic chaos geometry collection and PIE

UE - Simulation - Physics - Jan 23, 2020

User encounters a failed assertion when trying to create a simple geometry collection from a box ...