When Compiling a blueprint that is a child actor component to another blueprint, the value will be incorrectly displayed if the parent blueprint is also not compiled. Versions Tested 4.16.3 - CL: 3 ...
A crash is occurring in a nativized packaged game when overriding a server event and calling the parent's implementation in a derived class. The crash doesn't seem to produce a detailed callstack. ...
This is a trending crash coming out of the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. The callstack is very close to https://jira.it.epicgames ...
This is a trending crash coming out of the 4.17 release that also occurred with some frequency during 4.16. User DescriptionsTrying to apply a material (Normal, Metallic&Roughness, and Basic)I was ...
This is a trending crash coming out of the 4.17.0 release. The same callstack also occurred during the 4.11 release, but otherwise hasn't had an occurrence until now. Users have not provided any de ...
If a blueprint contains a function with an array output and the project is being nativized, the package will fail with an error similar to "error C2679: binary '=': no operator found which takes a r ...
A common crash affecting many users in 4.17.0 ...
Default parameters do not appear to be retained for custom events. This was tested in 4.17 and the issue does not occur in 4.16. Appears to be a regression ...
This is an early trending crash in the 4.17 release. This may be a regression as there is no initial evidence of this callstack occurring in 4.16. User DescriptionsJust compiled my widget Source C ...
In the 4.17 release, there was blocky dithered opacity mask artifacts on low opacity pixels. ...