Noise Material Expression Position Input says it can take a 2 dimensional vector, but errors if you do

UE - Rendering Architecture - Materials - Apr 12, 2022

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Text block blurs when its render transform translation is changed from default to ex: [0.0x, 2.0y]

Tools - Sep 5, 2017

When creating a new Widget Blueprint in a new project and adding a Text Block, the Text Block blurs when its Render Transform Translation Y-Axis is changed from default to ex [0.0x, 0.0y]. Regressi ...

After Seamless Server Travel, the Client cannot move the character or see the Server character

UE - Networking - Jul 9, 2015

After Seamless Server Travel, the Client cannot move the character or see the Server character. On the Server, the Client character appears to be falling in place. Tested in both first and third per ...

Importing low key frame animations with custom attribute curves have their keys offset affecting pose asset generation

OLD - Anim - Sep 9, 2016

When creating a pose asset based on an animation and curves with a low number of keyframes if you switch between the pose assets poses, the curves will not be correctly timed with the animation beca ...

Game instance spawning object crashes .exe in packaged project

UE - Gameplay - Blueprint - Mar 19, 2015

If an actor is spawned using game instance blueprint, a packaged .exe will crash upon loading. Frequency: 2/2 Crash Reporter: [Link Removed] ...

Editor crashes if user attempts to open a data table that only has one data type after closing and reopening editor

Tools - Jan 30, 2015

Editor crashes if user attempts to open a data table that only has one data type after closing and reopening editor Frequency: 2/2 Crash Reporter: Not currently available ...

Inaccurate updates to root widget visibility binding

UE - Editor - UI Systems - Apr 6, 2017

Inaccurate updates to root widget visibility binding, so far in my testing, this does not affect the functionality of the binding. Regression: affects 4.13.2, 4.14.3, 4.15.1 binary versions ...

Levels will not Move With Containing Folder That is Moved to Another Folder in the Content Browser

UE - Editor - Content Pipeline - Content Browser - Feb 17, 2017

When attempting to move a folder 1 that contains a level/map to another folder 2, a duplicate of the folder 1 containing the level will be generated in folder 2 while the level and original containi ...