Crash with Gear VR when using splash screen. The app appears to crash when trying to call the splash screen. ...
Trying to build lighting on a map with high density foliage will fail lighting build or cause the editor to crash. This occurs in 4.15, 4.16, 4.17, and 4.18. There have been multiple reports of this ...
A user has reported that using a GameplayTagContainer can cause a packaged build to crash when EDL is enabled in certain cases. In this case, if the base C++ class that includes this GameplayTagCont ...
Adding variables to a struct clears struct arrays used in blueprints. Regression (yes) issue (does not) occur in 4.12.5 ...
Cannot add line break to text variable in a struct or data table asset. Regression (no) issue (does) occur in 4.12.5 ...
Foliage does not paint on actors that have "auto generate collision" turned off during import. Regression (yes) issue (does not) occur in 4.12.5 ...
Client often fires overlap event twice when overlapping on a dedicated server. Regression (no) issue (does) occur on 4.12.5 ...
Editor is crashing when setting closed loop in the construction script of a blueprint. This did not occur in 4.12.5 following the same repro, this is a regression. ...
This is a common crash affecting Mac users in 4.16 User DescriptionsMacOS High Sierra Beta 2 - Starting a project ...
This is a common crash affecting Mac users on 4.16, it has occurred since at least 4.14. Users have not provided any descriptions. ...