If an enum is called it will not return the correct value when Nativize Blueprint Assets is set to true in the project settings ...
When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment. ...
Errors spam in output log when any variable is right clicked in the blueprint event graph. Update: This seems to occur only in character blueprints. Attempted in Actor BP with no success. ...
Child blueprint cannot set value of inherited struct variable to same value as parent. ...
HTML5 packaged or Launched On games are not keeping settings to the ScalabilityQuality.X when deployed to Chrome 64 or NIghtly Build. Project for Repro: [Link Removed] ...
Editor slows down exponentially when spawning in a large quantity of instanced meshes. ...
When using the Launch on Feature with a Mali 400 Device, the project, once locked on, will appear black on 4.6 and will crash on CL# 2375758. This error occurs on new projects. Tappy Chicken Run fi ...
A Blueprint marked Dirty will appear in the Windows Task Bar with an asterisk beside its name. Saving this Blueprint will remove the Dirty flag, but the Task Bar will continue to show the BP as Dirt ...
Clicking the Add Variable button in a Struct that is referenced as two inputs in a function that is called in an Actor Blueprint's Construction Script causes a crash. This does not occur in the Even ...
Running a server from the editor will crash this project. Reproduced by using UE4Editor <projectname> -server -log to run the editor. This does not occur with a new project in 4.7.2 or in Main. ...