The editors snap grid will zfight with flat surfaces of static meshes and BSPs. Found in 4.19 CL# 4033788, 4.20 preview CL# 4121666, 4.21 CL# 4131780 ...
Transparency is not being applied to web browser inside of 3d widget on android. Tested with Samsung Galaxy S5 4.19.2 CL 4033788 4.20p5 4173640 4.21 CL 4179794 ...
Using "Set Material" for a static mesh in blueprint causes a crash. Working properly in 4.19 CL# 4033788 Found in 4.20 CL# 4233996 and 4.21 CL# 4234136 This is a regression. ...
Alpha over life module doesn't interpolate vaules that differ in .05 or less with "Can Be Baked" enabled. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4291146 ...
The Editor will crash when trying to set default values to a structure that includes a transform variable. Found in 4.19 C# 4033788, 4.20 CL# 4302132. 4.21 CL# 4347190 ...
Setting a custom stencil on meshes is not working when using a mobile renderer. This is working as expected in 4.20 CL# 4369336 Found in 4.21 CL# 4541578 and 4.22 CL# 4556068 This is a regression ...
When using the BumpOffset node, it will produce incorrect resultsi if the Texture Coordinate Index is not 0. Found in 4.20 CL# 4369336. 4.21 CL# 4613538, 4.22 CL# 4751672 ...
If you disable "Support PointLight WholeSceneShadows" spotlights stop casting shadows. This is working as expected in 4.20 CL# 4369336. Found in 4.21 CL# 4753647 and 4.22 CL# 4809892 This is a reg ...
Creating a Vector parameter within the Material Parameter collection causes a crash with the engine. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5159901), 4.23 (CL - 4980862) ...
Debugging a blueprint with a breakpoint while the Blueprint Editor window is minimized causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5531554), 4.23 (CL - 5586947) ...