ARKit- Camera Passthrough does not function in ARDebugCheck Packages targeted for Shipping

UE - Platform - XR - Apr 1, 2022

Repro Rate 5/5 Confirmed to be a regression. Regression tested in //UE4/Release-4.27 at CL 18319896 and it did not occur. This was tested on a prepackaged project for compat testing. Only a black ...

While playing a MediaTrack in the sequencer, the editor will stop for a few seconds when the sequencerPlayer is paused.

Media Framework - Oct 13, 2021

This is also the case when PauseAtEnd is enabled on the sequencer actor and a Pause is applied. After the pause occurs, the log will show the following  LogMediaUtils: Error: Blocking media playba ...

Input Mappings will expand collapsed categories when modified

UE - Editor - Workflow Systems - Jul 29, 2021

[Submix][Recording] - Existing Sound Wave to Overwrite option has no effect

UE - Audio - Submixes - Jul 29, 2021

This is an old bug that looks like it never made its way into JIRA. Adding for documentation.  ...

[CrashReport] FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn

UE - Rendering Architecture - RHI - Jun 1, 2021

Generated from CrashReporter ...

[Sound Submix] - Dry Level of a Submix is calculated differently whether or not there is an effect in the chain

UE - Audio - Submixes - Jan 21, 2021

There is a discrepancy is how the output volume of a submix is calculated when the effect chain is and is not populated. When there is no effect on the submix, the Dry Level adds additional gain to ...

Movie Render Queue renders UMG Scale Boxes incorrectly

UE - Editor - UI Systems - UMG - Apr 28, 2020

Scale boxes renders incorrectly when rendered with the Movie Render Queue. Scale box seems to work fine in a normal viewport and normal Sequence render. UDN: https://udn.unrealengine.com/questions ...

Child Actors do not replicate to clients when running project with "-game" command

UE - Networking - Aug 7, 2018

Child Actors do not replicated properly to clients when running a project using the "-game" commandline argument. This does functionality does work properly in PIE and in a cooked build however. Re ...

Screen position expression does not work in UMG

UE - Editor - UI Systems - May 12, 2015

Screen position does not appear to work when used in UMG. The Material appears to be one solid color. ...