BumpOffset Node Produces Incorrect Results When Texture Coordinate Index Is Not 0

UE - Graphics Features - Jan 18, 2019

When using the BumpOffset node, it will produce incorrect resultsi if the Texture Coordinate Index is not 0. Found in 4.20 CL# 4369336. 4.21 CL# 4613538, 4.22 CL# 4751672 ...

Spot Lights Do Not Cast Dynamic Shadows If "Support PointLight WholeSceneShadows" is disabled

UE - Graphics Features - Jan 30, 2019

If you disable "Support PointLight WholeSceneShadows" spotlights stop casting shadows. This is working as expected in 4.20 CL# 4369336. Found in 4.21 CL# 4753647 and 4.22 CL# 4809892 This is a reg ...

Setting a Vector value in the Material Parameter Collection causes crash

UE - Graphics Features - Mar 1, 2019

Creating a Vector parameter within the Material Parameter collection causes a crash with the engine. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5159901), 4.23 (CL - 4980862) ...

Crash on debugging a minimized Blueprint (access violation in SWatchTreeWidgetItem)

UE - Gameplay - Blueprint Editor - Mar 27, 2019

Debugging a blueprint with a breakpoint while the Blueprint Editor window is minimized causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5531554), 4.23 (CL - 5586947) ...

Editor Crash While Using "Snap to Floor" Shortcut on Some Foliage Instance.

UE - World Creation - Worldbuilding Tools - Foliage - Apr 15, 2019

When pressing the End key to have a foliage mesh "snap to floor/surface" the editor will crash. Found in 4.21 CL# 4753647, 4.22 CL# 5660361, and 4.23 CL# 5898046 ...

Camera FOV Above 90 Causes Landscape LODs to Flicker

UE - LD & Modeling - Terrain - Landscape - Apr 17, 2019

Camera FOV Above 90 Causes Landscape LODs to Flicker Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 5934407 ...

Adding an LOD while in PIE or Simulate Cauases the Editor to Crash

UE - Niagara - Apr 29, 2019

If you add an LOD while the editor is simulating or playing, the Editor Crashes. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 6063286 ...

Selected Objects Turn Pink in Lightmap Density View Mode

UE - Graphics Features - May 17, 2019

Selected Objects Turn Pink in Lightmap Density View Mode. Works as expected in 4.21 CL# 4753647 Found in 4.22 CL# 6063286 and 4.23 CL# 6395561 This is a regression. ...

Crash When Trying to Find a Blueprint Class with Niagara Particles

UE - Niagara - May 22, 2019

Crash When Trying to Find a Blueprint Class with Niagara Particles Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 6574378, 4.23 CL# 6599617 ...

Niagara emitters occassionally don't receive death events

UE - Niagara - Jun 6, 2019

The death events for Niagara emitters on a Niagara System are ignored every few loops. Tested in 4.21.2 (CL - 4753647), 4.22.2 (CL - 6547378), 4.23 (CL - 6859026) ...