When adding an animation sequence to a 2D Aim Offset, Owen's skeleton stretches and skews all over the viewport. Appears to be similar in process to https://jira.ol.epicgames.net/browse/UE-5111, bu ...
Hovering the mouse over an asset/menu option that produces a tooltip window, the fps will drop while the tooltip is visible. Reported using Mint Cinnamon 17.3 Internal machine uses Ubuntu 15.10 and ...
REGRESSION Yes, does not occur in 4.14 at CL 3232073. When opening the level blueprint, the user sees the following warning in the output log:In asset 'None', there is an enum property of type 'EC ...
Using the Reset To Default option for any of the transform values as well as the Paste command for the Scale values on an actor can still change the values when an actor's "Lock Actor Movement" sett ...
Adding Font to a Font asset spams the Output Log with warnings This is a Regression from 4.14.3 Warnings:LogStreaming:Warning: Failed to read file '' error. LogSlate:Warning: GetFontFace failed t ...
The laser for the motion controllers is currently not being hidden when a Menu/UI panel is docked to the controller. This is a Regression from 4.14 and prior, as shown by the attached screenshots. ...
A licensee has reported that gaining focus of a UE4 game window by clicking the window's title bar results in the game only receiving keyboard input and no mouse input until you also click in the ga ...
The UObjectLibrary::RemoveObject function has mixed up logic inside of it that causes it to remove objects from the incorrect array. It currently removes from the Objects array if bUseWeakReferences ...
REGRESSION No, occurs in 4.14. When creating a physics asset with Default Angular Constraint Mode set to Limited, if the user saves and restarts the editor without making any edits, the constraint ...
REGRESSION: Yes, does not occur in 4.14.3 Crash occurs when the user drags an animation asset into a commented area in the Anim Graph. This crash doesn't occur if the user right-clicks inside a co ...