Interface function has the incorrect pin type if referencing self User Description: I have an interface that requires an array of its own interfaces as output. I have that array of interface as a ...
Trying to Build a Blueprint Function Library plugin for Mac and IOS fails for IOS. The error message indicates that it is looking for the UE4Game file, but it appears to be looking in the wrong fold ...
The AShooterGame_FreeForAll::DetermineMatchWinner function is set up to compare each player's PlayerScore with the BestScore variable to see which players are considered to be the "BestPlayer" which ...
A Parameter set in a Material Function cannot be reset to a default value in a Material Instance. Reproduced in 4.7p7 CL-2440994 and Main Promotable-CL-2444381 ...
When a metallic input is passed into a material via a material function and previewed in ES2, the metallic is always returns 0 in the material. Also reproduced in Main Promotable-CL-2490775 [Image ...
Crash-Connecting output of unspecified functions to pins on the material result node. This does occur in Main at CL: 3792526 ...
A crash is occurring in a packaged project that is using blueprint nativization when an interface function is called. This crash does not appear to be producing a callstack in the Crash Reporter w ...
When setting the Sky Distance Threshold to 0, the skylight in the level appears to make the level brighter instead of disabling the added light. This does occur in 4.16.2 and 4.15.3 ...
Creating a material using a texture (say, blue) and then changing the source file on the texture and reimporting will not update the shadow color after building lighting. Making changes to the mate ...
User is not able to use Goto Definition on Engine native function in a Binary (Launcher) build. Notifications appear reading "Could not find code file...", and the following is spammed in the outpu ...