Additive Composite Mode is not behaving as expected in 4.19 User reports that Composite mode is also affected. ...
When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device ...
The UpdateCullDistanceVolumes behavior when saving was changed by CL-36588597. Only CullDistanceVolumes in the same sublevel can affect Max Draw Distance. ...
Decals that have a negative scale are invisible in the level. This occurs across all engine versions tested. 4.10 - 4.12. ...
In some cases after undoing a replace actors the position of a BP actor is incorrect. Not a regression from 4.10.4 CL-2872498 ...
Spline points are not moved into sublevels if a segment of landscape is moved to a sublevel. Regression (No) issue (does) occur in 4.10.4 ...
When running in Dx12 on Windows 10, the editor will crash if you click on a bone that you wish to edit in the Skeleton tab of Persona ...
I uploaded a test project. The issue can be reproduced at Iphone8(IOS 11) and Iphone6s(IOS 10.3.2). ...
Renders with a custom render pass from the level in the Automotive Photo Studio Template are incorrect. They appear to be affected by auto exposure. ...
If you place a deferred decal in the world and then set the view mode of the viewport to "Shader Complexity", the decal doesn't affect the complexity value. ...