The Detail Texturing Material Function scales the Detail Normal input incorrectly when compared to manually setting up a Detail Texturing Material. (Assets and Level uploaded to [NameRedacted] Devel ...
OnRep functions do not fire on the client. Reproduced in 4.7.2 binary and Main (//depot/UE4/Promotable-CL-2478413) ...
Changing the names of inputs in a collapsed graph can change connected inputs in other collapsed nodes. Reproduced in 4.7.2 binary and Main (//depot/UE4/Promotable-CL-2478413) ...
Drop-down selection menus will select on mouse release. This only occurs for options under "Current Asset". I was able to click a drop-down, then hold down the left mouse button and let go over "Cle ...
If the user drops a text box into the designer tab and changes the font size (after adding text first) the font size does not update right away. Instead the font size will only update if the user cl ...
An Actor BP with an editable variable that references another Actor in the level will reference multiple examples of that Actor if it is duplicated. Reproduced in 4.7.2 binary and Main (//depot/UE4 ...
The Spawn Actor from Class node's dropdown menu gets cut off when zoomed out. Reproduced in 4.7.2 binary and Main (//depot/UE4/Promotable-CL-2473270) ...
When creating a new project with starter content on Linux, the only asset that appears in the content browser is Floor_400x400. Closing/reopening the project will cause the rest of starter content ...
Hear events are never fired while See events are fired. They are mutually exclusive, with See events taking priority if both happen. ...
Local Vector variables in functions do not save the Y and Z values. Possibly connected: after entering the X value, pressing Tab does not move to the Y value. Tabbing from there works as expected. ...