If you create a new Blueprint Widget, place a button into the widget, and click, hold, and drag a Named slot onto the button, the number of the Names Slot will keep increasing as long as the named s ...
The Lens Flares Tints struct appears in the Get Settings node for a PostProcessVolume but does not appear in the Set Settings node. ...
Custom events with a struct that has had its pin split will throw an error when adding variables to the blueprint. The Struct appears to throw an error when making changes that are seemingly unrelat ...
References for a return node do not appear to update when changing the class settings for the "Create widget" node. The return node does not appear to update the expected out put and instead throws ...
When copying the 'Value' of a color from the color picker within the material editor, and pasting it into the value field of a new color picker dialog window, it stretches across the screen and caus ...
When launching a project with a video in it on an Android or iOS device, it either will work or it will not work. I believe this is due to the OS version of the device, but it may be related to the ...
When building the source for the engine in Visual Studio 2015, if bDebugBuildsActuallyUseDebugCRT is set to true and the build configuration is Debug Editor, the build will fail. Full output log fr ...
Cine Camera cannot track actors in sub-levels Could be the actual repro for [Link Removed] ...
If a user is holding down a button on the mouse and the Set Keyboard Focus node from blueprint is called on a 3D widget, the button that is being held down on the mouse is reset to the 'Released' po ...
When a project is packaged and has the 'event actoronbegin' within a blueprint, the 'event actoronbegin' no longer responds. It does respond within the Editor though. Packaged Project: [Link Remove ...