Engine Crashes when saving a project to disk space is full

UE - Foundation - Core - Feb 14, 2017

I ran out of space in my D drive and my project autosaved and received the attached error message This is NOT a regression ...

Crash when Enabling HDR in a Standalone Fullscreen Game

UE - Graphics Features - May 22, 2019

Enabling HDR with the r.HDR.EnableHDROutput command causes a crash in fullscreen standalone as well as packaged projects. This only happens with HDR monitors, following the same steps on a monitor t ...

Linux crash on Import

UE - Platform - Linux - Jun 2, 2016

Attempting to import content into a project causes the editor to crash on Linux ...

[CrashReport]Assertion failed: InitState == EWorldPartitionInitState::Uninitialized [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\WorldPartition.cpp] [Line: 1485]

UE - World Creation - Worldbuilding Tools - World Partition - Sep 12, 2023

Generated from CrashReporter Logs can be obtained via Crash Reporter ...

App on Gear VR crashes when trying to join a listen server as a client

UE - Platform - XR - Dec 10, 2015

If the user tries to join a listen server with an app that is running on the Gear VR the App will stop working. ...

Intermittent Crash in Pose Search during Cook

UE - Anim - Gameplay - Jan 27, 2025

User reports that they've been running into an intermittent crash in Pose Search during Cook. Pose Search attempts to index data outside the bounds of an array. Based on the logs, each asset seems t ...

Crash when unloading Lighting Scenario Streaming Level

UE - Graphics Features - Nov 16, 2016

If a sub-level is set as a Lighting Scenario in the Levels tab, calling Unload Stream Level will cause standalone / packaged games to crash. Regression: No - Lighting Scenario not available before ...

[CrashReport] Linux crash - /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so()

UE - Platform - Linux - Nov 16, 2017

This is a new Linux crash in 4.18.1. There are a few similar but different callstacks that reference dri/radeonsi_dri.so() I've attached a log, but none of the ones I've looked at appear to contai ...

Crash attempting to force delete a duplicate skeletal mesh while in Paint Mode

OLD - Anim - May 17, 2017

The editor crashes when you Force Delete the vertex painted asset in the viewport from the content browser. This was not a feature in 4.15 therefore not a regression This also happens in 4.17 - f ...