Running a dedicated server with the setup in this fairly simply project causes a crash when a client connects. I'm unaware of the actual cause but getting the reproduction was all I could do. Logs ...
When building lighting on Linux, the build process fails because UnrealLightmass cannot find the library libUnrealLightmass-Serialization.so. Reported using Mint Cinnamon 17.3 Internal machine uses ...
Having a blueprint open during PIE causes a significant drop in performance. Having multiple blueprints open can almost render more complicated projects unplayable. The user has reported 120 fps wi ...
"Enable Texture Streaming" in Render Movie Settings doesn't Enable/Disable Texture Streaming ...
When testing network multiplayer in PIE, server character does not respond to input and cannot be controlled. ...
"LogModuleManager:Warning: ModuleManager: Module" warnings in log on blank packaged project Regression: Warnings to do not occur in 4.10.4 User Description: Since the move to 4.11, we are seing a ...
When you create a function containing an Add Child Actor Component node, duplicate that function, and then change the Child Actor Class option in the duplicate, the changes are also saved to the ori ...
If the user sets the value on the slider to 0 or 1 the handle will clip as it appears to go too far to either side. ...
Constrain Aspect Ratio causes Widget components in screen space to be misaligned ...
Blueprints with a mesh call the UCS continuously when focusing the thumbnail in the content browser. This is easily visible with a Print String in the UCS causing log spam. This does not occur in ...