.wav files with max concurrency count data outside proper range will crash editor when played

UE - Audio - Apr 12, 2016

Editor crashes if a set of sound files provided by a user is played. This occurs in any project that the asset is migrated to. Frequency: 5/5 NOTE If the asset is exported outside of the editor ...

UMG widget appear darker on Mobile preview and device than in PIE

UE - Platform - Mobile - Nov 24, 2015

When using mobile preview or when viewing on the device the colors for widgets appear darker. May be related to [Link Removed], however this was marked as fixed and I tested the project that was g ...

LandscapeMountains demo has large performance drops at various locations around map

Docs - Samples - Dec 2, 2014

Landscape Mountains experiences heavy performance drops at various locations on map, specifically around ice lake in middle of map or when crashing. FPS varies from 50 FPS down to 11 FPS. ...

Node comments do not save if deselected with mouse as opposed to pressing Enter to end/commit comment.

UE - Gameplay - Blueprint - Jun 27, 2016

Node comments do not save if a blueprint is closed and re-opened when the comment is ended by using LMB on the event graph as opposed to pressing Enter. Regression (no) issue (does) occur in 4.11. ...

Landscape with 3 layers has corrupt texture coordinates when running on iOS/Metal

UE - LD & Modeling - Terrain - Landscape - Jun 26, 2015

Landscape with 3 layers renders with corrupted texture coordinates for one of the layers when running on iOS/Metal. Disabling the LANDSCAPE_BUG_WORKAROUND shader file fix causes the problem to occu ...

Complex Collision as Simple causes odd Overlap behavior

UE - Simulation - Physics - Jan 25, 2016

When triggering overlap events with a Static Mesh using Complex Collision as Simple, the overlap Begin and End events will be triggered rapidly in sequence. Changing to Default collision will fix t ...

Editor crashes while saving or closing after heightmap import

UE - LD & Modeling - Terrain - Landscape - Aug 5, 2016

Editor crashes while attempting to save or close project after importing a landscape from a heightmap. Frequency: 2/2 Crashreporter: [Link Removed] Regression (yes) issue (does not) occur in 4.1 ...

Crash disabling Import Tags from Config in Project Settings

UE - Gameplay - Nov 4, 2016

Crash occurs when disabling Import Tags from Configs in the Project Settings under GamplayTags. There are also ensures that occur with it, linked here. If these need a separate fix, I can enter a ...

Delta applied twice when moving parent and grouped child actors

UE - Gameplay - Apr 8, 2016

When some grouped actors are childed to another actor, and both the group and the parent are selected in the world outliner, movement delta is applied twice to the grouped children. Code for a poten ...

Restarting Project Resets Scoring Equation in EQS

UE - AI - May 9, 2016

The user is experiencing his Scoring Equation being reset whenever he restarts his project. Found in 4.12 Preview 2 binary. Reproduced in 4.11.2 binary and 4.13 2967371. ...