This is not a regression. Tested //UE5/Release-5.1 CL23901901 Within Water Body Custom setting the Water Mesh Override to a Nanite mesh causes a crash. This seems to be the case with any Nanite ena ...
This is a regression. Testing //UE5/Release-5.1 CL23901901 When selecting BP_FirstPerconCharacter at run time in a project that has C++, Quality as Scalable, and Ray Tracing enabled the editor free ...
This is a regression. Tested in //UE5/Release-5.1 CL23901901 The editor crashes after playing in editor when the level contains a niagara system with a scratch pad outputing audio spectrum. ...
This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...
This is a regression as the issue does not occur in //UE5/Release-5.1.1 - CL 23901901 ...
I think that the UTakeMetaData should be put in an editor only array. ...
Reflection environement looks to be suffering tile classification artifacts ...
It seems to be related to the removal tag requirements of the GE_Test1_2 gameplay effect, which does work but still gives the pending removes error. ...