This is simple, but maybe hard to explain, so hear with me. I've attached a sample project and Repro Steps below in case it's not clear. Basically: 1. Make BP_Parent with an unassigned Mesh (Stati ...
When setting up any sort of image to following the mouse there is a noticeable lag between the position of the mouse and the position of the image that is being set to the mouse position. ...
When the Mobile Previewer loads, the Safe Zone widget is not working properly at startup, and requires a window resize to update to the correct Safe Zone. ...
If an ActorComponent contains a UObject property of a type that is DefaultToInstanced, any time a Blueprint of a class containing that ActorComponent is compiled the UObject value is reset to None. ...
The Web browser widget does not appear to accept keyboard input until clicked. Even when opening a web page that has a text box that is selected by default (such as in the test project provided) and ...
Licensee was having trouble removing widgets from the viewport on End play in the HUD blueprint. They were using Seamless travel for their game mode and they were changing levels with the console co ...
The widgets in a list view widget will appear to reorder themselves as they are scrolled through. ...