Compiler error after changing the class in a Spawn Actor from Class node, undoing with Ctrl + Z, refreshing the node, and reconnecting exposed variables

UE - Gameplay - Blueprint - May 26, 2015

Compiler error after changing the class in a Spawn Actor from Class node, undoing with Ctrl + Z, refreshing the node, and reconnecting exposed variables. "Error Internal compiler error inside Creat ...

Orange Screen when using the VR preview mode with the oculus rift

UE - Platform - XR - May 26, 2015

Orange Screen when using the VR preview mode with the oculus rift (runtime 0.6.0) appears with the following message "Application is paused while an old SDK application is rendering." ...

Crash when using "Set Key Time" on an animation key in UMG

UE - Anim - Sequencer - Nov 25, 2015

If the user right clicks a key in the animation timeline in UMG and uses "Set key time" the editor will crash. [Link Removed] ...

Gray box at the bottom of screen shots on MAC if the window is larger than the screen

UE - Platform - Apple - Oct 12, 2015

If the User uses the F9 key to take a screen shot of their project and the window for the project is larger than the screen, the part of the screen that is not shown will be grayed out (this is not ...

Hex code that is applied to a light is forcibly changed with using the Details panel in the World Outliner

Tools - Oct 7, 2015

If a user sets the light color with a node (Set Light Color) in blueprints, it will use the exact Hex code that is given. However, if the user uses the world outliner to set the light color of a lig ...

DPI scaling on iPhone 4S is incorrect

UE - Platform - Mobile - Oct 5, 2015

The DPI scaling appears to be off on the iphone 4s ...

MAC: Very slow texture compression times in Editor

UE - Platform - Apple - Mar 25, 2015

There have been a number of complaints about the time it takes to build projects on the Mac - the consistent theme as in the additional URL - is that the editor is thrashing compressing textures. It ...

Adding to Struct causes 'Inappropriate Outermost' warnings

UE - Gameplay - Blueprint - Jun 2, 2015

Adding to Struct causes 'Inappropriate Outermost' warnings to be spammed to the Output Log ...

Default Value for a Linear Color input inside of a function is a text field instead of a color picker

UE - Gameplay - Blueprint - Mar 27, 2015

The Default value inside of a function for a linear color input is a text field instead of a color picker. ...

Stat FPS will freeze a project when packaged for shipping

UE - Foundation - Core - Mar 31, 2015

If you have an Execute Console Command node in your level blueprint with a pressed key executable node, The project will freeze if packaged for shipping when 'Stat FPS' in in the Command box. Test ...