When simulating in viewport, a section of the cloth asset stretches out far into the distance. So far I was only able to reproduce this with the CLOTH_SimpleCloth asset in QAGame. The cloth in Con ...
A behavior tree task created in code will break in the editor behavior tree. The BTTask node shows as red and says that the class cannot be found. Node must be deleted and replaced to fix the erro ...
REGRESSION Yes, does not occur in 4.14 at CL 3232073. When opening the level blueprint, the user sees the following warning in the output log:In asset 'None', there is an enum property of type 'EC ...
Adding Font to a Font asset spams the Output Log with warnings This is a Regression from 4.14.3 Warnings:LogStreaming:Warning: Failed to read file '' error. LogSlate:Warning: GetFontFace failed t ...
The laser for the motion controllers is currently not being hidden when a Menu/UI panel is docked to the controller. This is a Regression from 4.14 and prior, as shown by the attached screenshots. ...
When using the Oculus Rift the user can look over one of the balcony's railings and see where one of the landscapes cuts off. This occurs on the Oculus headset. UE-40907 causes the Vive to clip th ...
REGRESSION No, occurs in 4.14. When creating a physics asset with Default Angular Constraint Mode set to Limited, if the user saves and restarts the editor without making any edits, the constraint ...
REGRESSION: Yes, does not occur in 4.14.3 Crash occurs when the user drags an animation asset into a commented area in the Anim Graph. This crash doesn't occur if the user right-clicks inside a co ...
Packaging a project in 4.15 from Github will fail if you don't have Crash Reporter Client built for Shipping. If no Nativization options are enabled, it packages fine, without having to build CRC. ...
Compile 'Note' on BP Interface events. It happens in actor BPs and also BP Widgets. A similar issue was fixed back in 4.11 with Custom Events. Could be related? https://jira.it.epicgames.net/brows ...