Decals fading in with Fade Duration set to zero. Found in 4.21 CL# 4753647, 4.22 CL# 7053642, 4.23 Preview 5 CL# 7838574 ...
The Camera Shake Class no longer allows for indefinite shaking via setting a negative value in the Oscillation duration, per the tooltip instructions. This happens when using either the Play World ...
Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...
Iphone 6 Plus crashes when using +CVars=r.MobileContentScaleFactor=2, but it will run if you use +CVars=r.MobileContentScaleFactor=1. The project linked is set up with +CVars=r.MobileContentScaleFac ...
Actor components that are spawned dynamically through Blueprint are not being properly replicated to the client. Found in 4.20 CL# 4233996 and reproduced in 4.21 Main CL# 4258917 Unable to test i ...
Custom TouchInterface doesn't fade to Inactive Opacity User Description: Virtual Joystick always show on screen, even if Time Until Deactive is 0.00001. ...
When a metallic input is passed into a material via a material function and previewed in ES2, the metallic is always returns 0 in the material. Also reproduced in Main Promotable-CL-2490775 [Image ...
Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...
When you move a cube around the viewport and then enter 0 within the location, rotation or scale xyz input, the cube does not reset. 4.8 regression range: BROKEN: CL-2549132 WORKING: CL-2548694 ...
There is an issue occurring where Unreal crashes when you connect a scalar node to scalar input when the material function has a vertex interpolator. This issue causes the engine to crash, but the i ...