(User report) Attempting to build 4.18 Linux using v10_clang-5.0.0-centos7 results in an error: specified path differs in case from file name on disk Note: There is another issue reported in the sa ...
When running the console command "scalability auto" on a packaged project, the benchmark for the CPU is returning "inf". Example logs [2017.11.09-14.35.50:583][ 92]LogConsoleResponse: Display: Cu ...
Playing a previously played (and stopped) UMG animation doesn't work properly if the visibility of that widget was changed in the same frame as the PlayAnimation node. If PauseAnimation is used inst ...
When a non-replicated actor is destroyed on the client through the use of bNetForce, any child actors that are also non-replicated will not be destroyed correctly. ...
When CommandLineTools is set as the default tool, an inaccurate warning message is displayed when opening the Editor that states that Xcode is too old to compile Metal shaders, even if the latest ve ...
There appear to be longer load times between 4.16 and 4.17/4.18 when opening a packaged project. Possible regression from 4.16 ...
There is no default image in the Engine for the iOS Marketing Icon. ...
If "UVFlipping Mode" under Rendering on the Required node of an emitter is set to anything other than "None," the particles can become stretched and distorted. As a workaround, I have discovered th ...
Multi Convex Hull created bodies that are not as accurate as in version 4.17 on skeletal meshes ...
App appears to crash when adding more than 4 splash screens when using Gear VR. ...