Multiple users have reported an issue where their packaged games are freezing after an indeterminate period of time. The reproduction steps and logs of each user are different but the reproduction s ...
This is a new crash coming out of the 4.18.1 hotfix. There is no record of it previously occurring, so it is possible it may be a regression. Users have not provided any descriptions of their actio ...
This is a common crash in the 4.18 release. Users have not provided any descriptions about their actions when the crash occurred. Source Context 301 /** 302 * Specialized assignme ...
This is a common crash coming out of the 4.18 release. User Descriptionsnow it crashes every time I click the "Two Bone IK" node. Hmmm... Source Context 261 int32 FBoneContainer::GetParen ...
class default value after c++ class compile will temporary initialized. It will be restored when opening the project again. ...
When you make the outline very thick, holes can appear within the area of the thick outline. This would happen both in English and Japanese. ...
When running multiple clients in PIE, It looks like first created viewport client handles every input event. I tried to narrow down the causes and found that it's because SlateApplication knows jus ...
When assigning the same Player ...
Ensure occurs when the user exits PIE after debugging a blueprint and stepping into a blueprint function library. ...
When you are using a Custom Widget, changing the cursor setting does not change cursor during PIE or packaged games. only changing the cursor options in the original widget fixes the issue. This iss ...